Skill System
Bring progression to your Server with a flexible skill system that supports dynamic customization and GTA's Built-In Support. Easily register new skills via config or exports, with automatically sorting categories and a Optimised User Interface. Optimized for minimal performance impact (0.00-0.01ms) and an optimised server-side resmon.
Dependencies:
- oxmysql
- ox_lib
- Framework: ESX, QBOX, QBCore, OX_CORE, or Standalone
Protected by Cfx.re's escrow system.
£24.30
Version
Used by 84 servers
Enjoyed by 504 players
Requirements
Frameworks
Dependencies
Skill trees, not counters
Progression is structured: branches, prerequisites and perks — not a bare number going up.
- Configurable trees per activity or job
- Perks unlock real gameplay effects via exports
- Prestige/reset support built in
XP from anything
Hook any resource into progression with one export call.
- Simple grant-XP export for third-party scripts
- Anti-abuse rate limits server-side
- Multipliers for events and boosts
Players see the grind pay off
Clean UI for levels, next unlocks and recent gains.
- Level-up toasts and milestone rewards
- Skill overview with progress per branch
- Leaderboards per skill (optional)
Stuck or curious? Everything is documented — and support is one Discord message away.
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